GAME 100 EXPLORING GAME WORLDS – VIDEOGAME IN-CLASS APPRAISAL TEMPLATE
Student Name________Daniel Zamora_____________
Today’s Date____________February 2, 2010___________
Game Title Examined__________Zelda______________
Year of Publication_____________1989____________
Game Publisher___________Nintendo___________
Game Developer _____________Nintendo R&D4______________
Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. DDR, guitar hero)
Puzzle RPG
Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)
Mostly puzzle/maze, but there are more «open» areas between the castles
Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.
Top down
Gameplay – what does the player have to do?
The player has to save Zelda
Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.
It's pretty self explanatory in my opinion, but I've heard of people getting lost in the game and not knowing what to do next
Is the gameplay patterned (game does the same thing over & over) or is it random (happens differently every time?)
The enemies will spawn in the same place, but they react differently depending on how you react to them
What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?
Its classic late 80's videogame, with the same being told for the audio and graphics
Describe your views about the game from the point of view of
a. ease of play
I found it hard to play the first time around, especially in the later dungeons
b. enjoyability
Ive always enjoyed every Zelda game because of its puzzles
c) level of engagement/immersion
Ive found myself feeling like im in Links shoes, so yes, the immersion is there
Had you played this game prior to this time? If so, when?
Yes, i've played it a couple of times since I was 10
Describe other games it reminds you of. How does it do this?
It kinda reminds me of other topdown RPG like the first Final Fantasy games
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment